This started as a simple custom terrain but has now spawned into a highly detailed, full adventure map, with objectives, story line, and ending event. The whole project was actually inspired and designed around a picture I found that someone had posted to Deviantart. Check out the update log for a full list of map features, and changes that have been made.
Anvil Update (1.2.5)
I have updated the map again to fix some annoying bugs, make some improvements, and to keep it current, here are a few of the major ones.
-New custom biomes that match up to the island, and provide some mob free areas.
-Completely fixed the low-level fog/lighting issue by changing world type to flat.
-Updated almost all the main loot to new enchanted items and potions.
-Added some cave lapis luzi ‘markers’ to help in finding the portals.
-Clarified some of the objective and ruin text.
MCEdit Schematic Texture Pack