The builders: BlockWorks
B L O C K W O R K S I N C.
How builds are really made…BlockWorks Inc. is the headquarters of the BlockWorks building team. From this vast industrial complex BlockWorks produces builds of all styles, themes and sizes. Whether it be the molding of wall details, or the texturing of organic statues, all of our building processes are presented for all to see. Explore the builds we make and how they are made, follow the journey of each build from its earliest conception to its final packaging and delivery – all within the setting of a monumental factory, the largest structure the BlockWorks team has ever made.
How builds are really made…BlockWorks Inc. is the headquarters of the BlockWorks building team. From this vast industrial complex BlockWorks produces builds of all styles, themes and sizes. Whether it be the molding of wall details, or the texturing of organic statues, all of our building processes are presented for all to see. Explore the builds we make and how they are made, follow the journey of each build from its earliest conception to its final packaging and delivery – all within the setting of a monumental factory, the largest structure the BlockWorks team has ever made.
The Machines
The key processes of the BlockWorks factory are controlled by 4 enormous machines; an generator, an engine, a creator and a destroyer. The synchronicity of these machines ensures the self-sustaining cycle of production that is at the very core of the BlockWorks factory and its numerous processes.
MEGADRILL – The Generator
PULSE GENERATOR – The Engine
The Pulse Generator is an enormous industrial heart responsible for the distribution and circulation of power throughout the facility.
THE PRESIDER – The Creator
A vast statue which acts as a transmitter for the industrial complex. All commands and orders are given from this point and as such exists as the control center. This is the brain of BlockWorks.
CRUSHED DREAMS – The Destroyer
As The Presider is responsible for the creation of builds, Crushed Dreams is responsible for their destruction. This savage machine reduces any manufacturing errors and substandard builds to their smallest component parts – grinding statues, castles and entire cities to dust should they not meet the required quality.
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